Selected work

Clear learning.Built to be remembered.

Examples of interactive learning, presentation graphics, job aids, and motion design created to make complex mortgage and financial-services topics easier to understand and apply.

Selected samples have been anonymized and adapted to protect employer, client, learner, and proprietary information.

Executive presentation design

A clear idea, carried across a deck.

Adapted slides show how visual structure makes a complex story easier to follow. Titles remain in English; source body copy has been replaced with placeholder text and identifying details removed.

Four-Layer Approach slide with textured blue and earth-toned layers and Latin placeholder body copy
Four-Layer ApproachLayered imagery gives a structured idea a strong visual anchor.
Our Vision slide with four classical pillars aligned beneath four columns of Latin placeholder text
Our VisionFour aligned pillars bring visual order to a multi-part idea.
Key Deliverables slide with four image-filled numbers and Latin placeholder text
Key DeliverablesDistinct visual chapters help an audience follow the main ideas.
Our Why slide with two columns of Latin placeholder comparison text
Our Why?A restrained comparison makes the difference easy to scan.

Interactive learning

Serious content, designed to invite participation.

Scenario-based games turn policy and process knowledge into decisions, clues, conversations, and practice.

Operation Perfect Loan interactive fraud investigation coverMobile-call decision flow from the interactive game
Branching scenario

Operation: Perfect Loan

A narrative investigation that asks learners to review evidence, listen to calls, and make decisions while identifying potential mortgage fraud.

  • Ten calls and ten decision points
  • Evidence review and knowledge checks
  • Story-driven compliance practice
Appraisal escape room title screenColorful mansion game board with rooms and player path
Team escape room

Clues: Appraisal Escape Room

A collaborative, game-board experience where teams explore rooms, answer questions, gather clues, and solve an appraisal mystery.

  • Team-based problem solving
  • Nonlinear exploration
  • Role, device, and evidence mechanics
Compliance escape room opening screenCompliance case-file mission screen
Mission-based learning

Compliance Escape Room

A case-file experience that turns disclosure timing and closing requirements into an urgent, memorable team mission.

  • Five connected missions
  • Codes, clues, and case documentation
  • Applied regulatory decision making

Presentation & graphic design

Complex ideas made visual.

These anonymized slide samples preserve the design system while replacing source content and employer branding.

Job aids · One-page explainers

Answers learners can use in the flow of work.

Technical content reorganized into memorable sequences, decision aids, process maps, checklists, quick references, and game guides. All body copy shown here has been anonymized.

Anonymized colorful step-by-step one-page explainer
Step-by-step explainerColor coding and visual anchors for fast reference
Anonymized citizenship eligibility decision aid
Decision aidBranching logic made scannable at a glance
Anonymized escalation process infographic
Process mapA visual cycle that makes sequence and ownership clear
Anonymized ICD policy quick-reference guide
Policy quick referenceDense process guidance reduced to a guided path
Anonymized three-module Break Out Games learner guide
Learner game guideA unified launch surface for three different game experiences

Video & motion design

Explainers that give technical topics momentum.

Short-form animated learning developed for mortgage-history, terminology, and income-verification topics.

The History of Mortgage Lending

24-second redacted portfolio excerpt

Decoding Mortgage Jargon

24-second redacted portfolio excerpt

The Evolution of Income Verification

24-second redacted portfolio excerpt

Only short excerpts are shown here—not the complete videos. Employer branding and internal calls to action have been masked.

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From a single graphic or job aid to an interactive course or game, the solution starts with your audience and the work they need to do.

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